| Categories |
| army, navy,
air force, marines, space, astronaut, armed forces, soldier, soldiers,
sailor |
| A.
Respect Ordnance Because It Will Not Respect You |
| b5, b5lr,
brlotr, lotr, tladis, crusade, Babylon, b 5, jms, Legend of the Rangers |
- Aim towards Enemy -
Instruction printed on Drazi Rocket Launcher.
- When the pin is
pulled, Mr. Grenade is not our friend.
- Friendly fire - isn't.
- Incoming fire has the
right of way.
- Tracers work both
ways.
- Guns are like
politicians. Never trust one and assume they are loaded.
- Mines are equal
opportunity weapons.
- Five-second fuses only
last three seconds.
- Who cares if a
laser-guided 500-pound bomb is accurate to within 9 feet?
- If you can't remember,
the Claymore is pointed towards you.
- Push to test...Release
to detonate.
- Any ship can be a
minesweeper ... once.
Corollary : Any soldier can be a mine detector ... once.
- If it's stupid, but it
works, it isn't stupid.
|
| b5, b5lr,
brlotr, lotr, tladis, crusade, Babylon, b 5, jms, Legend of the Rangers |
| B.
Understanding Firepower |
| b5, b5lr,
brlotr, lotr, tladis, crusade, Babylon, b 5, jms, Legend of the Rangers |
- Whoever said the pen
is mightier than the sword obviously never encountered automatic
weapons.
- Have the bigger weapon
unless there is a hike involved.
Postulate : Bigger is better, and size does matter.
Note: There is a reason Ground Pounders call a PPG, a "Pitiful Puny Gun."
- Pike good, PPG better
- When in doubt, empty
the magazine / cap.
- Try to look
unimportant; they may be low on ammo.
- Odd objects attract
fire - never lurk behind one.
- Never share a foxhole
with anyone braver than you.
- Don't look
conspicuous; it draws fire.
- Don't draw fire; it
irritates the people around you.
- If the enemy is in
range, so are you.
- Teamwork is essential.
It gives the enemy someone else to shoot at.
|
| b5, b5lr,
brlotr, lotr, tladis, crusade, Babylon, b 5, jms, Legend of the Rangers |
| C.
Battlefield Logic |
| b5, b5lr,
brlotr, lotr, tladis, crusade, Babylon, b 5, jms, Legend of the Rangers |
- The easy way is always
mined.
- If your attack is
going well, you have walked into an ambush.
- Make it too tough for
the enemy to get in and you can't get out.
- The enemy invariably
attacks on one of two occasions: When you're ready for them and when
you're not ready for them.
- Combat will occur on
the ground between two adjoining maps.
Corollary - This will occur in high wind or when you forgot one of
the two maps.
- When you're short of
everything but the enemy, you're in combat.
- If you find yourself
in a fair fight, you didn't plan your mission properly.
- The side with the
simplest uniforms wins.
Corollary : Stay away from officers and heroes.
Shiny medals attract sniper fire. Note : The rumor is red shirts die.
- When you get
conflicting orders, the NCO order will save your life, and the CO
order will likely end it.
- Never volunteer for
"point." He who does not understand why it required
a volunteer, volunteers.
- Battle plans never
survive the first few minutes of battle.
|
| b5, b5lr,
brlotr, lotr, tladis, crusade, Babylon, b 5, jms, Legend of the Rangers |
| D.
Surviving Your Unit |
| b5, b5lr,
brlotr, lotr, tladis, crusade, Babylon, b 5, jms, Legend of the Rangers |
- Words You Don't Want
To Hear : "You, you, and you...Panic. The rest of you, come
with me."
- Note : No combat ready
unit has ever passed inspection.
- Never tell the Platoon
Sergeant you have nothing to do.
- Never volunteer.
The good jobs do not require volunteers.
- If your CO doesn't
know your name, you are lucky.
- If your CO calls you
by the wrong name you are luckier.
- Avoid "pikel
envy" in the barracks.
|
| b5, b5lr,
brlotr, lotr, tladis, crusade, Babylon, b 5, jms, Legend of the Rangers |
| E.
Rules For Pilots |
| b5, b5lr,
brlotr, lotr, tladis, crusade, Babylon, b 5, jms, Legend of the Rangers |
- Cluster bombing from
Thunderbolts is very, very accurate. The
bombs always hit the ground.
- It is generally inadvisable to eject directly over the area you
just bombed.
- Put a big enough engine on it and even a brick will
fly.
- Know if your craft is atmospheric capable before entering the
atmosphere.
If it is not, check for a ejection seat. If none,
check for a parachute. If none, look out the canopy and wave to
the Soul Hunter.
- Always
be nice to the guy who packs your parachute.
- Never offend your
ship's mechanic.
- Never stick your space
ship in a black hole. You'll get more than your face slapped.
|
| b5, b5lr,
brlotr, lotr, tladis, crusade, Babylon, b 5, jms, Legend of the Rangers |
| F.
General Rules |
| b5, b5lr,
brlotr, lotr, tladis, crusade, Babylon, b 5, jms, Legend of the Rangers |
- If God had meant for
us to be in the Army, we would have been born with greenish, baggy
skin.
- If God had
meant for us to be in the Navy, we
would have been born Abbai.
- If God had
meant for us to be in the Air Force, we
would have been born Vorlons.
- If God had
meant for us to be in space, we
would be asteroids and a lot harder to destroy.
- Bravery is being the
only one who knows you're afraid.
- The more you sweat in
peace, the less you bleed in war.
Violate Ivanova's Mantra in either, and you will sweat and hope to just bleed.
- Never use the word
"denn'sha" in the presence of a Minbari or a Ranger.
- Military intelligence
is an oxymoron and only morons get assigned to
"Intelligence."
- The only good Dilgar
is a dead Dilgar.
Note For future battles : "The only good (
insert enemy name here ) is a dead ( insert enemy name
here ).
|
| b5, b5lr,
brlotr, lotr, tladis, crusade, Babylon, b 5, jms, Legend of the Rangers |